If you go on your own path and leave your team behind, the game spawns a Stalker to punish you for doing so. They are all there to make your life hell and keep you moving the entire time. I don’t want to spoil anything so you can discover these when you play the game.Īnyone who has played any co-op survival game in the past decade won’t find anything surprisingly new here when it comes to the enemy types. The stages also offered fun mechanics to complete and the finale chapters are great fun. You can open new doors, toolbox doors appear in different areas and the enemy spawns change too. The areas change slightly upon each playthrough. I also didn’t feel as if these locations felt copy-and-paste even after days with the game. It goes a long way in making Back 4 Blood’s environments feel authentic. During some missions, I could even see locations I previous visited in the distance. The missions all link together and the environments I explored felt as if they belonged in the town. I got the feeling that I was in a city with its own population and a once-functional society. While there’s very little freedom of exploration in Back 4 Blood, given that most of the stages are linear, the world comes to life thanks to the way these missions flow. After completing the mission thread, I then went back at the Fort ready to find another path to explore. Most of the time, I started a new mission thread at the gate of Fort Hope, left the area and ventured off into another part of the town. There are also three difficulties but I will get into that in a bit. Each act consists of a range of stages totalling 33 missions across four acts. While the story in Back 4 Blood struggles to become relevant in the game, the main point is to survive while running around completing objectives for the people of Fort Hope. The Reeker that explodes leaving acid on you that also attracts hordes and the Stalker hunts and pins players down. You have the Snitcher that calls in a hoard when startled. It has also caused a range of creatures to spawn that mostly represent the cliche co-op shooter enemies. The game takes place in a world where people have become crazed Ridden freaks. The same team behind the original Left 4 Dead games worked on this and the moment I booted it up, the nostalgia was oozing out of every Ridden’s gun wound. It goes without saying that Back 4 Blood is technically Left 4 Dead 3. It is a refreshing experience that manages to take the tired zombie co-op shooter genre to greater heights. You need to know what you’re doing, how your build works and hope the card system works in your favour. Don’t expect to simply jump into Nightmare all willy-nilly without grinding for weeks to get there. Sure, the cards don’t have the exciting mods I hoped for like exploding bullets and slow damage but once you wrap your head around the mechanics and how the game’s replayability relies on these systems, it becomes a lot more exciting.īack 4 Blood also pushes the challenge to a whole new level but at the same time, the game feels rewarding for the toughest modes. There’s a lot to digest in Back 4 Blood when it comes to the versatility of the card system. Be it a shotgun build based on healing with every shot while also improving reload speed when killing an enemy in front of me or a character solely built with ammo capacity and healing support for my teammates. Back 4 Blood also wants you to die and you will The more I played, the more I brainstormed ways cards could work together with specific characters to form new playstyles. The grind to get the best cards and build classes around these cards feels great and I can honestly see myself playing this for months ahead as I tackle the toughest modes or backtrack to earlier ones in the hopes of improving my loadout. However, the recipe in Back 4 Blood simply works. The Back 4 Blood Swarm multiplayer still feels uninspired and tacted-on and the game’s brutal difficulty will limit the experience to groups of players who work together. I didn’t enjoy its limited card system, thought the multiplayer was an afterthought and the challenging gameplay means you’ll probably never see any stages past Recruit if you plan on playing this game solo.įor the most part, the above is still true. After spending over a dozen hours with Back 4 Blood during the beta in August I was on the fence about the game.
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